Charge is a special ability unique to Magic the Gathering Tactics.
A figure with charge may end its turn, instead of taking any other move actions, and can attack anything on the board as long as it has line of sight.
The charge ability allows unlimited movement, along the most direct path to an enemy, ending with a melee attack. No other move action can be taken by a figure that charges.
Magic the Gathering Tactics spells that have the charge ability are different than traditional Magic card spells. Traditional cards simply do not have the charge ability.
|Traditional Canyon Minotaur||Tactics Canyon Minotaur|
Brought to the web by Aired.